isInstrument - 1 = the VST plugin is an instrument, 0 = the VST plugin is an effect. aeffect - the underlying AEffect object (see the VST SDK). editorHeight - initial/current height of the editor, also note BASS_VST_EDITOR_RESIZED. editorWidth - initial/current width of the editor, also note BASS_VST_EDITOR_RESIZED. hasEditor - can the BASS_VST_EmbedEditor() function be called?. initialDelay - for algorithms which need input in the first place, in milliseconds. vendorVersion - vendor-specific version number. vendorName - the vendor name, may be empty. productName - the product name, may be empty. hostVstVersion - the VST version supported by BASS_VST, currently 2.4. effectVstVersion - the VST version, the effect was written for. uniqueID - a unique ID for the effect (the IDs are registered at Steinberg). channelHandle - the channelHandle as given to BASS_VST_ChannelSetDSP(). Name.: _VSTGetInfo($vstHandle) Description.: Helper for _BASS_VST_GetInfo(). DefaultValue - the default value - this is the value used by the VST plugin just after creation = Func _VSTGetParamInfo ( $vstHandle ) Local $nCount = _BASS _VST _GetParamCount ( $vstHandle ) _GetBassErrorString ( '_BASS_VST_GetParamCount', , _BASS _ErrorGetCode ( ) ) If Not $nCount Then Return SetError ( - 1 ) Local $aArray = ] Local $tStruct For $i = 0 To $nCount - 1 $tStruct = _BASS _VST _GetParamInfo ( $vstHandle, $i ) _GetBassErrorString ( '_BASS_VST_GetParamInfo', , _BASS _ErrorGetCode ( ) ) If Not IsDllStruct ( $tStruct ) Then Return SetError ( - 2 ) For $j = 1 To 4 $aArray = $i + 1 $aArray = DllStructGetData ( $tStruct, $j ) Next Next Return $aArray EndFunc #FUNCTION# =. Display - the current value in a readable format, examples: 0.5, -3, PLATE. Name.: _VSTGetParamInfo($vstHandle) Description.: Helper for _BASS_VST_GetParamInfo(). Edited Octoby BeliniĮxpand collapse popup #FUNCTION# =. Expand collapse popup #AutoIt3Wrapper_UseX64=n #include "3" #include "3" HotKeySet ( "" $iTempo += 1 _BASS _ChannelSetAttribute ( $hTempo, $BASS_ATTRIB_TEMPO, $iTempo ) EndSwitch EndFunc =>_PitchĮDIT: If I could find out if there is sound on the audio output (green) of the motherboard it also solves my problem.
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